MAP20: Infernale Résurgence (180 Minutes Pour Vivre)

MAP20: Infernale Résurgence is the twentieth map of 180 Minutes Pour Vivre. It was designed by Maxime Bisiaux (Datacore) and uses a modified version of "Taking the Death Toll" from Duke Nukem 3D, sequenced by Robert Prince and modified by Sam Woodman (Metabolist).

Secrets

 * 1) Open the red door and examine the orange wall to the west with the pentagram to lower it. You will find imps, boxes of rockets, and armor bonuses. (sector 156)
 * 2) In the easternmost room, use the skull switch at the southeast end to open the next switch to the east. Go to the most switch to open two alcoves near it. In order to get this secret, go back to the room and to the southwest end, shooting the lion on the south wall. This opens a wall in the north alcove with shotgun guys, health bonuses, and a green armor. (sector 245)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on April 3, 2022.

Player spawns
This level contains six spawn points:
 * 1) facing south. (thing 238)
 * 2) facing north. (thing 241)
 * 3) facing north. (thing 242)
 * 4) facing south. (thing 243)
 * 5) facing north. (thing 244)
 * 6) facing north. (thing 247)

Things
This level contains the following numbers of things per skill level:

Trivia

 * The map's title translates simply to "infernal resurgence".